Torn Lands of Laun-Tarn
A downloadable game
Buy Now$1.01 USD or more
Beyond the forgotten jungles of Silur-Cha and the malicious chasms of Shar-split, lie the torn lands of Laun-Tarn: where death awaits the greedy and the wary are promised wealth.
WORK IN PROGRESS HEXCRAWL
(pay now, profit later)
Status | In development |
Category | Physical game |
Author | sean f, smith / he, him |
Tags | Fantasy, Hexcrawl, OSR, sword-and-sorcery, trpg |
Purchase
Buy Now$1.01 USD or more
In order to download this game you must purchase it at or above the minimum price of $1.01 USD. You will get access to the following files:
Torn Lands of Laun-Tarn v1.1.pdf 208 kB
Download demo
Download
Torn Lands of Laun-Tarn v1.1.rtf 1.7 MB
Comments
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How did you arrive at this particular approach to labelling the hex keys?
I haven't seen it before.
I usually default to a more common coordinates system (usually X-axis and Y*60°), but where the initial prompt was for exactly 36 hexes and I was building a locked-off location, I suddenly realised that there was a simple way to key each hex with a single symbol!
For something on a larger scale, I don’t think it’s better, but I’m leaning towards using it for dungeon rooms too
I have a backburnered project that this approach would be ideal for.
If I ever get round to revisiting it, I'm going to do it this way.